PvDecimate#
- class polpo.preprocessing.mesh.decimation.PvDecimate(target_reduction, volume_preservation=False, attribute_error=False, scalars=True, vectors=True, normals=False, tcoords=True, tensors=True, scalars_weight=0.1, vectors_weight=0.1, normals_weight=0.1, tcoords_weight=0.1, tensors_weight=0.1, inplace=False, progress_bar=False, keep_colors=True)[source]#
Bases:
PreprocessingStep
Reduce the number of triangles in a triangular mesh.
Uses vtkQuadricDecimation.